The Uncanny Valley
articulated for film by Roger Ebert
edited: April 2009
Japanese roboticist Masahiro Mori developed the "uncanny valley" hypothesis,
which states that as a robot is made more humanlike in its appearance
and motion, the emotional response from a human being to the robot will
become increasingly positive and empathic, until a point is reached
beyond which the response quickly becomes that of strong repulsion.
As the appearance and motion of the robot continue to become less distinguishable
from a human being, however the emotional response becomes positive
once more and approaches human-to-human empathy levels. This area of
repulsive response aroused by a robot with appearance and motion between
a "barely-human" and "fully human" entity is called the uncanny valley.
Roger Ebert subsequently applied the uncanny valley to animation, observing
that there is a chasm where an animated character is essentially too
real to be fake, and too fake to be real, thus disrupting our ability
as an audience to engage with the character.
Pixar-style 3-dimensional animated characters seem to exist particularly
strongly within my own uncanny valley: "that uncomfortable space between
photographic reality's instantaneous access to [my] sympathies, and
the subconscious identification mechanisms that make simpler cartoons
so easily engaging."
See also: Dakota Fanning
|